![]() SIFU has not been confirmed for Steam yet, just like the Xbox release. You can expect to see the game on Xbox and Steam first. It’s still possible that SIFU might come to the Nintendo Switch sometime in the future since the game has been very successful, but it will most likely take nearly 2 years in the smallest possible window. They seem to avoid extra platforms where their game might not fit in very well and even SIFU is currently available on very limited devices. It’s unlikely for SIFU to come to the Nintendo Switch because Sloclap’s previous game, Absolver, was only released on the PlayStation 4, Xbox One, and PC. However, they did confirm that the exclusivity is timed and although we don’t know the exact window yet, we can assume it lasts from 6 months to a full year. SIFU’s developers Sloclap have stated that they don’t have any plans for an Xbox port of the game at the time and are only focused on the PlayStation and PC versions of the game. The PC release is exclusively through the Epic Games Store, and the game cannot be purchased on Steam or the Microsoft Store. As a result, we will have to wait for an official announcement to know the supports that are hidden behind the formula ” other platforms “.SIFU is currently available on the PlayStation 4, PlayStation 5, and PC. About the Switch, it is difficult to decide on the question at present: the French studio has not brought its previous title to the Nintendo console. In his days, Absolver had benefited from an exit on XboxOne, which may suggest that the Parisian studio should not shun Microsoft consoles, Xbox Series X|S and the XboxOne. (…) We can’t quite talk about it yet, but we will soon give news on potential releases on other platforms. Once the contract deadline has passed, which platforms will be targeted? If they did not give concrete information, however, expect to get some clues soon. As we are an independent studio, we simply went looking for partnerships to help finance the game and secure its financing and it therefore went through an exclusive contract with Epic Games on the one hand and Sony on the other, but which is limited in duration. There was a history of collaboration and partnership between the Sloclap studio and PlayStation because it was already the case on Absolver. Guests on the set of the LeRecap show, broadcast on the LeStream channel, the developers talked about their previous experience, namely Absolver, and the need to surround yourself properly or seek partnerships when you are an independent studio, sometimes leading to the establishment of a temporary exclusivity system. ![]() But, a few days before the release, the question was more and more recurrent and the developers ended up speaking, in person, while remaining evasive. It’s been some time now the Sloclap teams confirmed that the PC, PlayStation 5 and PlayStation 4 exclusives were temporary, without however specifying in detail the next platforms targeted. But let them be reassured, clear answers should not be long in coming. On the sidelines of the game’s launch, the developers of Sloclap gave a series of interviews: the perfect opportunity to answer a whole series of questions and discuss the future of the game and subsequent ports, a point that particularly holds the attention of players who are deprived of the release of the game on their favorite medium because of the temporary exclusivity. But, it was still necessary to go up a notch for the Parisian studio: and what could be better than a live-action trailer which pays homage as well to the classics of martial arts films as to the frantic fights of SIFU? For the last straight line before the official release of the title, the communication around SIFU was as explosive as its gameplay! In the space of a few days, the latest production from the creators of Absolver hammered us with information, evoking both its hybrid soundtrack, mixing traditional and modern sounds, as all of its sound design.
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